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Meta Reality Labs / Camera access

Passthrough Camera API

We worked on early prototyping and developer samples for Meta Quest’s Passthrough Camera API.

Our focus
Early prototyping & developer samples
Quest camera sample detecting a laptop and monitor with yellow spatial bounds
Object detection in a passthrough camera sample, captured on Quest.

The challenge

Help developers turn access to Quest’s cameras into useful mixed reality interactions, beyond displaying a camera feed.

The work

Our work at Meta covered early prototyping and developer-facing samples for passthrough camera access. We also open-sourced QuestCameraKit, a collection of Unity examples for exploring camera-driven workflows such as color sampling, object detection, and QR tracking.

  • Early passthrough camera prototypes and developer samples
  • QuestCameraKit Unity examples
  • Practical demos and tutorials for camera-driven interactions

The result

Working examples that help developers connect real-world image data to mixed reality content on Meta Quest 3 and Quest 3S.