visionOS development
visionOS Apps & Experiences
Discovering spatial computing through an early football statistics app and an Apple workshop train diorama.
- Contribution
- visionOS application development and prototyping
visionOS app development; train diorama created at an Apple workshop
Apps & prototypes
The challenge
Explore how applications and information can work in spatial interfaces on Apple Vision Pro.
The work
As soon as the first visionOS simulator beta became available on Mac, we built a football statistics prototype to explore the new platform. It presented Serie A standings, goal scorers and league tables in a spatial interface. Later, at an Apple Vision Pro workshop in Paris in January 2025, we built a native train diorama to explore scene layout, materials and spatial interaction.
These projects approached visionOS from two directions. Football statistics explored how familiar information could live in a spatial interface during the earliest simulator beta, while the workshop diorama focused on arranging and interacting with a native three-dimensional scene.
- Early visionOS football statistics prototype with Serie A standings and goal scorers
- Train diorama built at an Apple Vision Pro workshop
- Recorded demonstrations of both experiences
The result
Hands-on discovery of visionOS, from its earliest Mac simulator beta to native spatial scenes at an Apple workshop.